A horror video game concept made in the Godot engine. Try to navigate rooms and solve puzzles while being pursued by a statue that can only move when you aren’t looking at it.

Title Screen


To send me a comment about this project, send an e-mail to: statue@danieltperry.me

Info

  • Technologies & Languages: Godot, C#

Why?

From the Weeping Angel Effect in Godot Engine blog post:

One of the things I normally do when messing around with a game engine is try to recreate one aspect of a game I helped make in college, Stonewick Manor.

I figured I might as well release what I’ve made so far as a small game concept to the public.

Screenshots

Note: These screenshots may be out of date. Check the Itch.io page above for the most recent screenshots.

Pre-release Version