A horror video game concept made in the Godot engine. Try to navigate rooms and solve puzzles while being pursued by a statue that can only move when you aren’t looking at it.
Title Screen
To send me a comment about this project, send an e-mail to: statue@danieltperry.me
Info
- Status: Released (with continued development)
- Screenshots: On Itch.io or available below
- Download: Itch.io
- Source:
GitHub(Pending) - Technologies & Languages: Godot, C#
Related Posts and Projects
- Blog Post: Tutorial: Weeping Angel Effect in Godot Engine
- Blog Post: Tutorial: 3D Navigation in Godot
- Blog Post: My Experience Using Godot
Why?
From the Weeping Angel Effect in Godot Engine blog post:
One of the things I normally do when messing around with a game engine is try to recreate one aspect of a game I helped make in college, Stonewick Manor.
I figured I might as well release what I’ve made so far as a small game concept to the public.
Screenshots
Note: These screenshots may be out of date. Check the Itch.io page above for the most recent screenshots.